This is the generation where the “Nintendo makes kiddy consoles” argument really began to take hold, following an ad campaign by Nintendo’s biggest competitor at the time, Sega, to show the Genesis (or Megadrive, depending on the region) as the cool choice for an older audience. Considering their tight hold on product and their emphasis on censorship, Nintendo’s attitude towards some of the more extreme material in these games was either to cut it or ban it, sometimes with very odd results. Perhaps its not surprising that both the Light Gun and First Person Shooter genre never really took off on Nintendo’s second console. If you are not a fan of these types of games there are better examples out there.Super Nintendo Light Gun Games and First Person Shooters If you have the light gun for the game and a TV that supports it the game is definitely worth it. If you played Lethal Enforcers in the arcades or are a fan of light gun games, there is something to see here. Sadly, I never got the light gun that came with this game so I never got to test it out with them. What I enjoyed about the game was its two player mode so my brother and I could play it like we did in the arcades and the fact that I could play the game from home on a console. Likewise the sound works for the game, but is far from perfect. Although using digital images for everything in the game gave it an unique feel, I never found it to be a reason for me to buy or play the game. Graphically this game was far from great even back when it was released. Overall a pretty basic game but again this is a port of an arcade game. You can use a credit to continue your game and once they run out the game is over. Upon getting hit or shooting a civilian you lose a life and these weapons and after losing five lives you lose the game. Scattered through the levels are weapons that can be used instead of your revolver. As the player you control the aiming recital and the reloading of your weapon, movement is handled by the game. Game play revolves around you shooting enemies and projectiles that appear on the screen while not shooting the hostages and police that show up. Going through the whole game does not take long any can be done in one sitting, but being this is a port of an arcade game, the short game length is understandable. There is also a training stage that lets you try out your shooting ability. The game is broken into 5 missions that vary in length and end with a boss at the end. And by stop I mean shooting every bad guy you see on screen. Lethal Enforcers is puts you in the role of a police officer that is sent to a variety of locations around the city to stop criminals. Not realizing at the time that they made a port of the game for the SNES, I picked up to see how the game holds up to its arcade counterpart. Fast forward a few years and I found Lethal Enforcers used for the Super Nintendo system. One game I remember trying was Lethal Enforcer and while it wasn't the best game in the genre, I still had fun with it. When I did I would usually go for light gun games since it was something different and very few console games I owned where like them. Growing up I didn't get a chance to go to many arcades. REVIEW NOTE: This was reviewed without using the light gun.
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